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  #1 (permalink)  
Old 10-14-2007, 04:27 PM
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Default Airship design

This, in some way will have to do with computers, but I'm putting it in here anyway, because it's an airship, not computers.

This airship will look like a ship on the sea from the 15th century.
It has five engines, one big one in the back, and four smaller ones on the bottom. For it to work, wires can't touch anything that conduct electricity, because it would electrify the ship and the crew would get killed from a shock.

So, let's start with the top deck. This deck is sealed by a bullet-resistant glass. There's a rudder in the back, which is controlled by the rudder pedals below deck.When a spark goes through the copper wire, it'll reach the other end, where the rudder is. There's a wire for both rudder pedals.
In the front of the airship, there will be the captain's ready room. This is were the captain has a conference with one or more crew members. In there, is a wireless receiver, so from there, you can talk to other crew members using the intercom.
In the middle, there will be weapons control. There will be cannons there, which are powered by levers, hooks, and springs. To fire, you push the lever forward. You insert the ammo, close it, and pull the lever. This will release the spring, attached to a hook. That fires the ammo, hitting any target. There is also a shook up coke can and a receiver below deck. When you hit a button, it opens a can of coke, spraying at any target to power down the engine.

Below deck is the bridge. This is where the pilot's seat is. Now we get to the controls. We'll start with throttle. There's a lever with a button, to control the speed of the motorized engines. You choose the speed you want, press the button on the lever, and it'll send a spark through wires to the engines. You can also control the engines using the yoke, or control stick.When it's pulled backwards, a gear on the back engine will bring the engine down, which will make the ship elevate. When you push it forward, it'll do the opposite. There's a camera on the outside of the ship, and since there are no windows, you see everything on a screen. When you rotate the yoke right of left, it'll rotate the four bottom engines right of left. This will do a sharper turn than the rudder, and it's used in case of emergency.

Behind the bridge is the brig, and in there, there's not a 1% chance that they'll escape. It has bullet resistant glass that is painted black. This keeps them from knowing we're on to them.There are hidden cameras in this cell, and a monitor on the outside. By that monitor is a button. This has a copper wire attached to it. On the other end is a shock collar, which is put on the prisoner using force.The hatch into there would be about two feet wide, two feet high. It only opens from the outside, and it's locked even from there. There's a combination you change, and I'd recommend changing it at least once a week. To change it, you open the hatch. If there is a prisoner in there, metal bars will come down so he/she doesn't see. In there, there will be a shackle and metal buttons. There's a shackle for each button, so you need to hit the right one to open it. You can rotate and lock each button in its place, and that way it'll be more secure. If the prisoner tries escaping, they'll be seen on the monitor and a shock will be given to them. Before they enter, they strip naked so we can see if they have any sharp, hard, or heavy objects with them. Any heavy objects will be pushed overboard to keep the ship in the sky.

You're probably wondering how this airship flies? Below the top deck, but above the bridge, I have helium gas bags. These have two layers in case it pops.

Give me some ideas that can improve this.

~Sean
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Old 10-14-2007, 04:49 PM
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WOW! u should draw it and post a pic
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Old 10-14-2007, 09:49 PM
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I have a picture, but the scanner is too heavy to carry downstairs and it's only installed on my laptop.
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Old 10-28-2007, 02:47 AM
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seriously this is a very strange, but very interesting topic. eat some spinach and get that scanner downstairs homie! or move ur pc up for a little!
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Old 10-28-2007, 03:20 AM
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OK, I found out that shape of an airship would generate too much drag. The newest design is five sideways cones. They're arranged like the five symbol on dice. The cone in the middle is where the crew goes. The pilot seat is in front. Behind the pilot is weapons control. There are six different emergency alert modes. The list from highest to lowest is green, purple, blue, yellow, orange, and red. In green, it means it's something that would take only about two minutes to fix. In red, it would mean something where you would have to separate the five cones and put an emergency engine in the back..

In the four other cones are the helium bags and ballonets(Air bags) When these inflate, the airship goes down, because air is heavier than helium. When they deflate, it goes up. This works like the ballast tanks in a submarine. Just like my last design, this is all powered using copper wires, just like my previous design. Since this has four helium bags and eight ballonets, there's a very high chance of flight. To land this airship, pull a lever which will send a grappling hook to the ground. This anchors the ship in place. Then, inflate the ballonets, and pull a lever that rotates gears and brings out the landing pads.

To turn right and left, it works the same as an airplane. There are gears attached to the four cones not for carrying people. They rotate, pushing air in another direction. The engines are also attached to these cones. One on each cone (other than the main one, because that is only put in for emergency.) If the airship needs to make a sharper turn, on those cones are ailerons, which open up to change air flow, turning it right or left.

The emergency engine is held above deck. There's a compartment in the ceiling with a padlock attached to it. Unlock it, and bring out the engine. Open up a hatch in the back, and place the wires together. This will bring power to the main cone when it's separated.

Weapons are controlled using a joystick. When you move it, it will rotate a camera and spring with small, but powerful explosives. When a button is pressed, the spring is released, firing the ammo.

And if I forgot to tell you, to get in or out, there is are two hatches in the main cone. Rotate them counterclockwise on the inside (clockwise on the outside) to open it.There are electromagnets in that hatch that are attracted to it when screwed shut. Any questions?
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Old 10-28-2007, 04:27 AM
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STOP!


Picture time!
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Old 10-28-2007, 05:06 AM
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Quote:
Originally Posted by Dimitri Shostakovich View Post
OK, I found out that shape of an airship would generate too much drag. The newest design is five sideways cones. They're arranged like the five symbol on dice. The cone in the middle is where the crew goes. The pilot seat is in front. Behind the pilot is weapons control. There are six different emergency alert modes. The list from highest to lowest is green, purple, blue, yellow, orange, and red. In green, it means it's something that would take only about two minutes to fix. In red, it would mean something where you would have to separate the five cones and put an emergency engine in the back..

In the four other cones are the helium bags and ballonets(Air bags) When these inflate, the airship goes down, because air is heavier than helium. When they deflate, it goes up. This works like the ballast tanks in a submarine. Just like my last design, this is all powered using copper wires, just like my previous design. Since this has four helium bags and eight ballonets, there's a very high chance of flight. To land this airship, pull a lever which will send a grappling hook to the ground. This anchors the ship in place. Then, inflate the ballonets, and pull a lever that rotates gears and brings out the landing pads.

To turn right and left, it works the same as an airplane. There are gears attached to the four cones not for carrying people. They rotate, pushing air in another direction. The engines are also attached to these cones. One on each cone (other than the main one, because that is only put in for emergency.) If the airship needs to make a sharper turn, on those cones are ailerons, which open up to change air flow, turning it right or left.

The emergency engine is held above deck. There's a compartment in the ceiling with a padlock attached to it. Unlock it, and bring out the engine. Open up a hatch in the back, and place the wires together. This will bring power to the main cone when it's separated.

Weapons are controlled using a joystick. When you move it, it will rotate a camera and spring with small, but powerful explosives. When a button is pressed, the spring is released, firing the ammo.

And if I forgot to tell you, to get in or out, there is are two hatches in the main cone. Rotate them counterclockwise on the inside (clockwise on the outside) to open it.There are electromagnets in that hatch that are attracted to it when screwed shut. Any questions?
Why not buy one, this sounds way to impractical.
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Old 10-28-2007, 05:18 AM
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any real point to this thread?
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Old 10-28-2007, 05:43 PM
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i dont believe so.
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Old 10-28-2007, 05:52 PM
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I'm just sharing my crazy ideas with the world wide web. And why wouldn't I buy one? A personal blimp, dirigible, or zeppelin could cost millions! How do you think I could afford that? It would be cheaper to buy aluminum, copper wires, and engines than to just buy one. Would any of you think I'm a billionaire? The Moller SkyCar is a million dollars and that's considered cheap! (Just the engines for a hover car are 1.2 billion dollars and the body is two million)

Plus, this is highly practical. It'll still be kind of expensive though. Helium isn't very cheap. But my airship will definitely get off the ground with four helium bags!
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Old 10-28-2007, 11:54 PM
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haha i like the shaken up can of coke idea! pure geniuse......lol
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Old 10-29-2007, 12:42 AM
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Quote:
Originally Posted by xX5N1P3RXx View Post
haha i like the shaken up can of coke idea! pure geniuse......lol
Se Sean? Ben chose a practical, inexpensive idea that's very do-able. Think more like him.
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Old 10-30-2007, 02:59 AM
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See, in fifth grade, my school was different from a lot of others. We always thought of crazy, but possible ideas. All year we did stuff on inventions. I know aluminum is light enough to lift using four bags of helium. Remember: To get objects off the ground, the lift created has to be greater than the weight of the object. That lift is generated by helium - second most abundant element in the universe. If you want to think, think creative. Oh, and here's one more thing I added. The sides of the main cone open up like a garage door. There's the same with a plastic barrier. This way, nothing can get through and into the ship. This is used when we're ready to fire weapons. Since we don't want a bunch of wires on the poles attaching the five cones, we use a wireless receiver. On the cones, I found out how to make my own spring loaded catapult. When a button is pressed, the wireless receiver gets the signal to let go of a hook to let go of a string tied into a lasso. The other end is tied to the catapult.
There's another string tied to a spring. This spring is pulled out, so when the hook is released, the catapult fires. The wireless receiver also has a gear rotate the catapult, have the hook grab on to the catapult, and have the spring extend out again.

Also, there will be a garage door thing that can close that up, so when it's not in battle, it won't create drag.

And some day, I'm gonna have this built so I'm not put in a straight jacket and sent to an insane asylum.
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Old 10-30-2007, 11:32 PM
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u have too much alone time dude....go out and get a gf then work on different ways to please her
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Old 11-02-2007, 02:13 AM
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That's because I'm not a people person.
And what you guys need is a bigger goal in life.
No idea can ever be too far fetched, no matter how crazy it may seem.
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